Valley of the Worms  

Prerequisite: Scouting the Ram Duath
Leads To: Destroying the Hatchery
Start Zone: North Downs
Start Area: Esteldin
Start Mob: Arastil
Cash Granted: 18s 90c
Quest Level: 33
Min Level: 31
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Locations with maps: Angmar | North Downs
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    Arastil
    Cold-worm
    Esteldin

Bestowal

'You are the one who has been aiding my kin against the army of Angmar...$PLAYER$, is it not? We have need of your services again.

'The passage through Ram Dúath north-east of here is blocked by the Hillmen of Angmar; however, not all paths are closed to us. To the north of Esteldín lies another pass, though it also is fraught with danger. Worms hide amid the crags and crevices, preying on unwary travellers.

'We need you to clear the pass of these worms, so that we may safely take a force through. Be careful.'

Background

The western pass of Ram Dúath has long been home to worms, least of dragon-kind. Dwelling in the crags and caves of the mountain pass, they prey upon any who dare that path.

Objectives

Objective 1

Kill Cold-Worms (10)

Worms can be found in the western pass of Ram Duath, north of Esteldin.

Objective 2

Return to Arastil